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Credits
All models, architecture, textures, scripts and game assets were created by
myself over the course of approximately one year. Following are contributors
and resources without which I could not have completed this project.
Complete credits for the game are available in the readme file, but I
would also like to list these contributors and resources here as well.
Special Thanks
- Thanks to the modders and
mappers at
Lucasforums. There is never a question they cannot answer
and this project would never have gotten off the ground without
their help.
- A huge special thanks to the
beta testers _CKY_, Kengo, Lassev, Lord Glorfindel, Paul, Pete,
Scott and Zathu Koon. They provided invaluable feedback for the
usability and fun-factor of the level.
- Big thanks to Leslie Judge for
always lending a hand.
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Don Arday, Chris Jackson and Bob Keough for sticking through the project
from start to finish with support, encouragement and valuable feedback.
-
Thanks to Maria for the immediate and
essential critiques and for putting up with my countless hours sitting at
the computer.
Blood Mod
Sound Effects
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Some sword sounds graciously provided by Philip Meehan at
paintingbynumbers.com
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Several sword sound effects taken from the excellent swords sounds mod by
Sephiroth__VII (with sounds provided by Age120)
-
Several sound effects taken from Microsoft sound library
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Other sound effects modified from misc files found on the Web and taken from
other game asset libraries and movies such as Gladiator and The Scorpion
King.
Music
- Music taken from several sources
including the original motion picture soundtracks for Ronin and
Gladiator.
Voice Acting
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Athena voiced by Maria Bairaktari
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Several audio vocal clips taken from original game
Miscellaneous
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The crowd texture was created in Poser with props and clothing provided by
Poser World.
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The current skybox used in the level was found
on the web and I cannot track down where I originally found it. Please
email me if you are the
creator.
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Eagle graphic from Praetorians by Eidos
Interactive
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