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Colosseum Version 2.0 on Indefinite Hold
Kind of a bitter-sweet realization, but I'm going to have to put version
2.0 of Colosseum on sort of an indefinite hiatus. The good news is I am now
designing levels professionally for a great company (Terminal
Reality) down in Texas. The bad news is that all my time and energy will
now be going into their games, and Colosseum will really have to take a back
seat.
Many thanks to the literally hundreds of people who have contacted me in
support of the Colosseum project. I'll post more news if I can find time to
work on Version 2.0.
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